Unity Developer

TEISOFT LLC, Miami, FL (United States)

Category: Programming

Posted on: 21 Nov 2020

C# Git

Job Description


Next Reality Digital is looking for a Unity Developer with experience designing and developing educational, training content and virtual events. With deep experience in building immersive 3D content for learning, you will help design simulations and games to accelerate comprehension and increase retention. You will work on projects ranging from 6DOF virtual reality to HMD AR/MR, to mobile AR, to desktop 3D.

You will work with a small team of designers and developers to build out cutting edge VR and AR experiences for occupational training. After collaborating on architecture and design, you will be responsible for the development and integration of full-features. Documentation is critical, as you will take ideas from concepts to a fully functional, cross-platform experience. You will be responsible for ensuring the best performance, quality, and responsiveness of applications. This position is a contract for hire, with full-time and part-time work available. Remote opportunities are also available.

At Next Reality Digital, we believe that all of our products should be built in a scalable, user-centric fashion. You will work closely with our UX, UI, animation, and design teams to implement product features. As a Unity Developer at Next Reality Digital you will not only be integral to product development but also play a crucial role in establishing an effective strategy and development pipeline.

If you love building XR learning or virtual events applications, have a portfolio filled with training simulations and learning games, and experience using different analytics systems and data, we want to talk to you!

ABOUT Next Reality Digital

Next Reality Digital is an Augmented and Virtual Reality design and development agency in Miami. We build everything from concept-proving prototypes to fully functional and polished applications. We’re obsessive over our work, which shows in our deep research, attention to detail, and pursuit of excellence.

We work with our clients to build VR and AR applications, and run enterprise training workshops to help bring our clients’ vision to life and to create multi-platform XR virtual events. With these three core offerings, we educate, train, and build. We do this not just for, but with our clients.

Our core competency is in education,  training, and virtual events. We build products that help people realize their full potential. We obsess over knowledge transfer and have built applications for almost every industry (from Academia to Healthcare).


    Research, design, prototype, and implement product features in Unity’s native tools and custom C#.

    Employ common Unity plugins and packages, to build interactive VR, AR, MR, and desktop applications

    Rapidly iterate on XR Unity projects

    Collaborate with others to design and build architectures for new systems, and maintain and improve current systems

    Analyze and improve code performance and architecture

    Author and maintain code documentation

    Establish best practices and processes for cross-functional teams

    Ensure product quality, maintainability, performance, and scalability

    Maintain an up to date knowledge of the current XR landscape


    BS/MS in Computer Science or related field

    3+ years of software development experience with at least 1 working with Unity3D

    Demonstrated knowledge of C#, fundamentals of OOP, and data structures

    Strong algorithm skills

    Strong attention to detail

    Strong analytical and problem-solving skills

    Familiarity with Git workflow

    VR and AR Development Experience

    Knowledge of VR and AR best practices

    Curiosity about the future of computing and immersive technologies

    Ability to work with a collaborative development team


    Mobile development experience (iOS / Android)

    Experience shipping or iterating on live applications

    3D / Shader / Open GL experience

    Unreal Development

    JSON knowledge, Backend creation, and Unity’s web request functionality

    Unity Editor Programming

    Shipped previous Unity title

Job Types: Full-time, Part-time, Contract

Pay: $25.00 - $40.00 per hour


    8-hour shift


    C#: 2 + year (Required)

Contract Length:

    More than 1 year


Typical start time:

    09 AM

Typical end time:

    5 PM

This Job Is Ideal for Someone Who Is:

    Dependable -- more reliable than spontaneous

    Adaptable/flexible -- enjoy doing work that requires frequent shifts in direction

    Detail-oriented -- would rather focus on the details of work than the bigger picture

    Autonomous/Independent -- enjoys working with little direction

    Innovative -- prefers working in unconventional ways or on tasks that require creativity

This Job Is:

    Open to applicants who do not have a high school diploma/GED

    A good job for someone just entering the workforce or returning to the workforce with limited experience and education

    A job for which all ages, including older job seekers, are encouraged to apply

Company's website:


Company's Facebook page:

Work Remotely:

    Yes, temporarily due to COVID-19

Company DescriptionIT Staffing Company

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Job Source: Ziprecruiter (Will expire by: 2021-01-05 00:00:00)

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